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  #51  
Old 16th May 2023, 02:38 PM
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1. I do have my role and have re-visited Discord and found all relevant links, like to the neighborhood channel, etc.

2. I'm not sharing my neighborhood now, either. Why would I?
  #52  
Old 16th May 2023, 02:45 PM
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As the proud creator of the "mysterious potato" of mafia lore, I am glad to see it show up in the color, which is I assume all it really is.
  #53  
Old 16th May 2023, 06:59 PM
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Scum only being able to kill within their hood would imply that there is scum in every hood, wouldn't it? And that would mean at least 4 scum. None of that strikes me as very likely. I'm not sure where Bear is trying to go with this.
  #54  
Old 16th May 2023, 10:02 PM
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Hey people. I have a lot to do this week, and probably next. I'm moving houses, I'm arranging a concert next saturday and today is the national day of Norway. Hopefully things settle down a bit in a couple of weeks. I'll try to keep up as much as possible.
  #55  
Old 17th May 2023, 02:14 AM
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Welp, if anyone was expecting my usual high-effort self, prepare to be disappointed.

I think #11 is probably worth thinking about. No we don't have hard cold numbers (nor should said numbers be made public just yet – the format of this game makes me think that claiming any personal details before the proper time might give an advantage to your enemies) but having any neighborhood be majority anti-town is very dicey and high-variance. If townies actually make good use of the neighborhood and/or the scum-majority is too obviously pushing their hidden agenda, then it basically catches out a big chunk of the wolf team for not a lot of effort. On the other hand, if town doesn't make good use of it and/or wolves put on a very convincing theatre production, then it eventually becomes a pro-wolf vote bloc which is pretty difficult to dislodge the bamboozled townies from (without killing them in the process). So I would err on the side of this not being a realistic scenario here.

#13 Au contraire, mon cher @Pleonast. Townies can make good use of this mechanic, and in fact OOC was a central mechanic of my home traditions. The basic idea is that you use it to question and sort people in a more spontaneous and off-the-cuff manner, as opposed to the more polished environment of the thread where we put on our Sunday best, as it were. Certain scum players, especially those that disprefer playing as scum or who rely more on preplanned stratagems as opposed to more spontaneous trickery, will not be able to maintain a pro-Town appearance for very long if engaged in real-time dialogues over the course of the game. They're more likely to crack. There may aso arise the phenomenon of people's play being inconsistent between their in-thread and out-of-thread communications, which seserves heightened scrutiny.

I'd be glad to coach you and/or answer questions about this particular thing...if I wasn't current;y playing a game with you. So you'll have to figure it out yourself...or not, depending on your preferences. Probably noy.

#18 looks crumby, and I don't mean crummy.

#19
from @LightFoot but I feel like I should tag @guiri here as well.
The problem with this approach IME is that with the assumption that an anti-town flip clears the remaining neighbors, that can lead to go-fever and ill-conceived attempts to "optimize" the game around killing "the one scum" we assume must be present. If a neighborhood is in fact all town, this is a deadly wild goose chase that leaves us in a dire situation.

Not that theorizing in this wheelhouse won't ever be useful, but for now I think we should solve for the whole game.

#25, 26, welp...so much for keeping the numbers under wraps? perhaps

#39
yep, guess so.

@LightFoot I am correct in reading here that you are all alone in your own neighborhood?
(P.S: 1 of 4 here)
  #56  
Old 17th May 2023, 02:19 AM
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The fact that Bear immediately jumped to the conclusion maximally compatible with the aforementioned bad-for-town-scenario and is unusally firm on it, along with the other points made by Lightfoot makes me wanna vote there.



But this is very subject to change depending on the answers I get.

Nych'all
  #57  
Old 17th May 2023, 03:50 AM
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Quote:
Originally Posted by TexCat View Post
Scum only being able to kill within their hood would imply that there is scum in every hood, wouldn't it? And that would mean at least 4 scum. None of that strikes me as very likely. I'm not sure where Bear is trying to go with this.
No. It means one neighborhood could have no scum. I assume scum get to be transient and move neighborhoods which is why a daily census would be necessary. What matters is who was in the neighborhood on the night of the attack. Go after who's left in that group. The odds of success actioning and voting into that group are better than that of the population as a whole.
  #58  
Old 17th May 2023, 05:57 AM
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for their response to my question (or lack thereof).
  #59  
Old 17th May 2023, 06:02 AM
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Quote:
Originally Posted by TexCat View Post
Scum only being able to kill within their hood would imply that there is scum in every hood, wouldn't it? And that would mean at least 4 scum. None of that strikes me as very likely. I'm not sure where Bear is trying to go with this.
No. It means one neighborhood could have no scum. I assume scum get to be transient and move neighborhoods which is why a daily census would be necessary. What matters is who was in the neighborhood on the night of the attack. Go after who's left in that group. The odds of success actioning and voting into that group are better than that of the population as a whole.

Why would you assume Scum get to move neighborhoods….

That’s an interesting assumption.
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  #60  
Old 17th May 2023, 06:59 AM
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Originally Posted by Bear_Nenno View Post
Are we likely to remain in the same neighborhood? Will we be moving around each season? Voluntary or otherwise?

I think a scum must designate a player to perform the night eviction (NE) and they can only evict someone in their neighborhood. If that's true, then we should all share what neighborhood we are currently in. Once someone is NEd, we should all focus our seasonal actions and following day's elimination votes on the remaining people in that neighborhood. That would ensure a higher by-chance success at peeling away the potato planters' personnel, prevent their potentially prosperous plan with minimal perspirations on our part.
Hmm. Let me think about this.

Is this Bear_Nenno 'at rest' shall we say, or is it Bear under the influence of PIS?

Because, This is at once overloaded with diction, that, on the odds, one would not get to on their own. Now, if It is in Bear's nature to go off on wild tangents and see things that aren't there [Does this remind you all of anyone else?] then, I should be able to allow for benefit of the doubt. Easy peasy.

However, what is baking me noodle, now, rather than later on, is the exactness of the diction.

"" I think a scum must designate a player to perform the night eviction (NE) ""

THE night eviction. And, when did we agree on the term of Night Eviction, exactly? I mean, I understand the older term fell out of favor, but I kinda liked the entire "Daily Unpleasantness" , The daily "DU". .... No, this seems given to Bear from On High. It just seems to encased. Too, in a word fossilized, from before our time [[That is, before this game started. I'm saying Bear is plagiarizing, part and parcel, worse than Chat GPT. And it is PIS.]]

Then, immediately after that, we have a fishing expedition going on, and Bear wants to know what Neighborhood we are all in, and on the other end, we have Pleonast wanting nothing to do with their neighborhood.

And reliance upon a potato .... that, I am increasingly willing to believe is nothing but "Color", or in the parlance of Magic The Gathering, is "Flavor Text".

I mean I still don't quite understand the complaint of the Potato, is the OP saying that they forgot they planted a potato, or that someone dropped a potato, or?

I just think the potato ties back into the opening intro post, and is a "Jay Leno Headlines" style kinda sight gag or "Xerox Lore" type of ""Shit post"" a type of psuedo meme, getting reposted and liked, long before Facebook, or any and all social media.

I'd like to say that the potato is just color. And I think that it is, but I'm short of going on record there.

I just don't know.

Gonna give Bear a "Yellow Card" here.

FOS Bear Nenno

I don't feel comfortable voting this, yet. I think you know what you are doing though, and I think we should give you time to work that out.

  #61  
Old 17th May 2023, 07:14 AM
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for their response to my question (or lack thereof).
Policy or poke vote? Raven has yet to check in, they’ve not posted since the sign-up thread. Is your supposition that they’re reading along but not posting intentionally? Are they active in your ‘hood?

@raventhief game has started
  #62  
Old 17th May 2023, 07:31 AM
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Does a No-elimination even make sense in this game?
  #63  
Old 17th May 2023, 07:37 AM
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for their response to my question (or lack thereof).
Policy or poke vote? Raven has yet to check in, they’ve not posted since the sign-up thread. Is your supposition that they’re reading along but not posting intentionally? Are they active in your ‘hood?
Neither: the reason for my vote is as stated. Well, I am also running a gambit or three.

While lack of activity isn't a good reason for a vote, neither is it a good defense against being voted. That is, I'm not going to not vote someone simply because they aren't active.
  #64  
Old 17th May 2023, 07:38 AM
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Can you elaborate why you don't want to vote anyone off ToDay?
  #65  
Old 17th May 2023, 07:44 AM
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No. It means one neighborhood could have no scum. I assume scum get to be transient and move neighborhoods which is why a daily census would be necessary. What matters is who was in the neighborhood on the night of the attack. Go after who's left in that group. The odds of success actioning and voting into that group are better than that of the population as a whole.

Why would you assume Scum get to move neighborhoods….

That’s an interesting assumption.
Odd assumption, I'd say. Why would scum get to move when town can't? Or at least my role said nothing about moving. I'll certainly have questions if a new person shows up in the neighborhood, but until then I'm just suspicious of this whole deal. I have to think that Bear must get some advantage by knowing what hoods we are all in.
  #66  
Old 17th May 2023, 07:50 AM
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@TexCat

I can't get a grip on whether Bear's PIS is scummy or not though.

I'm just thinking outloud here:

If Bear is Scum. And there are say 2 other Scum....

We all agree that most likely the scum are all spread out, although I still maintain it could be possible that they are all in one hood. There's lots of wine that can come with them all being in one hood together.

So lets say there's a scum in 3/4 towns. Then Scum would be able to compare in their scum chat whose in what town, and they'd have all of that info without putting it out there to share your hood.

It sounds a little more 3rd partyish that maybe Bear needs to kill everyone in the HOA to win or something like that.

Again meer speculation and guesses here.
  #67  
Old 17th May 2023, 07:51 AM
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I'm going to vote:



For voting to not execute or whatever our term is in this game.
  #68  
Old 17th May 2023, 07:55 AM
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I will not be sharing my neighborhood. There’s a reason that they are kept private. Let’s see how it plays out a little before spilling the beans.
On reread, this post looks like a slip.

Please tell us what you're referring to with "reason that they are kept private".
  #69  
Old 17th May 2023, 07:58 AM
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I will not be sharing my neighborhood. There’s a reason that they are kept private. Let’s see how it plays out a little before spilling the beans.
On reread, this post looks like a slip.

Please tell us what you're referring to with "reason that they are kept private".
What's here to explain Pleo....

The Mod kept the towns private, and gave us each private chat rooms to chat privately with our town mates. I am guessing he wouldn't have gone through that trouble if there wasn't a reason for it.
  #70  
Old 17th May 2023, 07:59 AM
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Quote:
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Scum only being able to kill within their hood would imply that there is scum in every hood, wouldn't it? And that would mean at least 4 scum. None of that strikes me as very likely. I'm not sure where Bear is trying to go with this.
No. It means one neighborhood could have no scum. I assume scum get to be transient and move neighborhoods which is why a daily census would be necessary. What matters is who was in the neighborhood on the night of the attack. Go after who's left in that group. The odds of success actioning and voting into that group are better than that of the population as a whole.

So no Scum are going to check in to their current neighbourhood- because they will be moving.
No that would mean that all checked in and active neighbours would not be Scum and that would be a huge flaw in game
  #71  
Old 17th May 2023, 08:10 AM
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Quote:
Originally Posted by Pleonast View Post

On reread, this post looks like a slip.

Please tell us what you're referring to with "reason that they are kept private".
What's here to explain Pleo....

The Mod kept the towns private, and gave us each private chat rooms to chat privately with our town mates. I am guessing he wouldn't have gone through that trouble if there wasn't a reason for it.
So, just speculation on your part? How is your speculation less indicative of alignment than Bear_Nenno's speculation?
  #72  
Old 17th May 2023, 08:28 AM
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Huh?

There is no speculation @Pleonaust

My Comment:

The Mod split us up into 4 towns.
The Mod gave each of the 4 towns a separate chat room.
I bet he did that on purpose, since other multi group games we don't typically get private interactions with our other group mates.

Bear:
Has multple PIS slips in definitiive statements

- Scum can only shoot people in their Town

Quote:
Originally Posted by Bear_Nenno View Post
Are we likely to remain in the same neighborhood? Will we be moving around each season? Voluntary or otherwise?

I think a scum must designate a player to perform the night eviction (NE) and they can only evict someone in their neighborhood. If that's true, then we should all share what neighborhood we are currently in. Once someone is NEd, we should all focus our seasonal actions and following day's elimination votes on the remaining people in that neighborhood. That would ensure a higher by-chance success at peeling away the potato planters' personnel, prevent their potentially prosperous plan with minimal perspirations on our part.



- Scum move from Town to Town

Quote:
Originally Posted by Bear_Nenno View Post
Quote:
Originally Posted by TexCat View Post
Scum only being able to kill within their hood would imply that there is scum in every hood, wouldn't it? And that would mean at least 4 scum. None of that strikes me as very likely. I'm not sure where Bear is trying to go with this.
No. It means one neighborhood could have no scum. I assume scum get to be transient and move neighborhoods which is why a daily census would be necessary. What matters is who was in the neighborhood on the night of the attack. Go after who's left in that group. The odds of success actioning and voting into that group are better than that of the population as a whole.



- Wants everyone to share their Towns (Which I said isn't necessarily Town/Scum Alignment Indicitive, but could be 3rd party indicitive.)

Quote:
Originally Posted by Dizzymrslizzy View Post
@TexCat

I can't get a grip on whether Bear's PIS is scummy or not though.

I'm just thinking outloud here:

If Bear is Scum. And there are say 2 other Scum....

We all agree that most likely the scum are all spread out, although I still maintain it could be possible that they are all in one hood. There's lots of wine that can come with them all being in one hood together.

So lets say there's a scum in 3/4 towns. Then Scum would be able to compare in their scum chat whose in what town, and they'd have all of that info without putting it out there to share your hood.

It sounds a little more 3rd partyish that maybe Bear needs to kill everyone in the HOA to win or something like that.

Again meer speculation and guesses here.

  #73  
Old 17th May 2023, 08:35 AM
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I will not be sharing my neighborhood. There’s a reason that they are kept private. Let’s see how it plays out a little before spilling the beans.
On reread, this post looks like a slip.

Please tell us what you're referring to with "reason that they are kept private".
I mean, aren't they? I don't know who is in what neighborhood other than my own. Pretty private.
  #74  
Old 17th May 2023, 09:23 AM
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#18 looks crumby, and I don't mean crummy.
I thought it was humor… potato… root…

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#19
from @LightFoot but I feel like I should tag @guiri here as well.
The problem with this approach IME is that with the assumption that an anti-town flip clears the remaining neighbors, that can lead to go-fever and ill-conceived attempts to "optimize" the game around killing "the one scum" we assume must be present. If a neighborhood is in fact all town, this is a deadly wild goose chase that leaves us in a dire situation.
Totally agree.
  #75  
Old 17th May 2023, 09:24 AM
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Scum only being able to kill within their hood would imply that there is scum in every hood, wouldn't it? And that would mean at least 4 scum. None of that strikes me as very likely. I'm not sure where Bear is trying to go with this.
No. It means one neighborhood could have no scum. I assume scum get to be transient and move neighborhoods which is why a daily census would be necessary. What matters is who was in the neighborhood on the night of the attack. Go after who's left in that group. The odds of success actioning and voting into that group are better than that of the population as a whole.
So many assumptions here.
  #76  
Old 17th May 2023, 09:29 AM
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Policy or poke vote? Raven has yet to check in, they’ve not posted since the sign-up thread. Is your supposition that they’re reading along but not posting intentionally? Are they active in your ‘hood?
Neither: the reason for my vote is as stated. Well, I am also running a gambit or three.

While lack of activity isn't a good reason for a vote, neither is it a good defense against being voted. That is, I'm not going to not vote someone simply because they aren't active.
I guess that’s fair, being inactive is not a defense, but the mod has a way to help deal with inactive players, so if they’ve not posted once by EoD they’ll have a penalty vote and tomorrow they’ll be subbed out or mod-killed. I just find it strange that you could possibly think they’re scum based on zilch, unless you think their absence is intentional, which doesn’t seem to be the case, so am willing to accept this is a gambit and will see how it plays out.
  #77  
Old 17th May 2023, 09:30 AM
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Quote:
Originally Posted by Pleonast View Post

On reread, this post looks like a slip.

Please tell us what you're referring to with "reason that they are kept private".
I mean, aren't they? I don't know who is in what neighborhood other than my own. Pretty private.
Depending on their distribution across neighbourhoods, I’d imagine scum have a pretty good idea who’s where and can fill in the gaps.
  #78  
Old 17th May 2023, 09:54 AM
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Quote:
Originally Posted by Pleonast View Post

On reread, this post looks like a slip.

Please tell us what you're referring to with "reason that they are kept private".
I mean, aren't they? I don't know who is in what neighborhood other than my own. Pretty private.
The neighborhoods and occupants are private. But Dizzymrslizzy says there's a reason (that's not speculation) for it. My role message doesn't give any indication that my neighborhood need be kept secret. So, Dizzymrslizzy has some information I do not.
  #79  
Old 17th May 2023, 09:58 AM
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I mean, aren't they? I don't know who is in what neighborhood other than my own. Pretty private.
The neighborhoods and occupants are private. But Dizzymrslizzy says there's a reason (that's not speculation) for it. My role message doesn't give any indication that my neighborhood need be kept secret. So, Dizzymrslizzy has some information I do not.

The only information I have is the mod gave my town a private chat….

Did he give your town a private chat?

If it wasn’t “private”. The mod would have posted a list. But this is not a closed game.

So I ASSUME that there must be some game play reason for it. And until I learn there isn’t I’m not willing to share. It’s speculation. I don’t think the mod would have added that feature when it’s NEVER added unless there was a reason.

I have ZERO knowledge on what that reason can be.
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  #80  
Old 17th May 2023, 10:02 AM
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Originally Posted by LightFoot View Post
Quote:
Originally Posted by Bear_Nenno View Post

No. It means one neighborhood could have no scum. I assume scum get to be transient and move neighborhoods which is why a daily census would be necessary. What matters is who was in the neighborhood on the night of the attack. Go after who's left in that group. The odds of success actioning and voting into that group are better than that of the population as a whole.

So no Scum are going to check in to their current neighbourhood- because they will be moving.
No that would mean that all checked in and active neighbours would not be Scum and that would be a huge flaw in game
I figured we would all be moved every season. Didn't expect to be in the same neighborhood this Winter, but I guess we'll see toMorrow. I was recommending Daily census because I figured it wouls chamge at the start of the next Day. So we'd have to focus on the group from the previous Night.
  #81  
Old 17th May 2023, 10:21 AM
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So no Scum are going to check in to their current neighbourhood- because they will be moving.
No that would mean that all checked in and active neighbours would not be Scum and that would be a huge flaw in game
I figured we would all be moved every season. Didn't expect to be in the same neighborhood this Winter, but I guess we'll see toMorrow. I was recommending Daily census because I figured it wouls chamge at the start of the next Day. So we'd have to focus on the group from the previous Night.
Quote:
Originally Posted by Vanta Black View Post
SAMPLE VANILLA ROLE PM:

You are a TOWN-aligned member of the Shady Acres community, and you win when all threats to town are eliminated. You are an architect. You have a [passive ability redacted]
You also have the ability to [seasonal ability redacted]
“Member of the Shady Acres community”
  #82  
Old 17th May 2023, 10:49 AM
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I figured we would all be moved every season. Didn't expect to be in the same neighborhood this Winter, but I guess we'll see toMorrow. I was recommending Daily census because I figured it wouls chamge at the start of the next Day. So we'd have to focus on the group from the previous Night.
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Originally Posted by Vanta Black View Post
SAMPLE VANILLA ROLE PM:

You are a TOWN-aligned member of the Shady Acres community, and you win when all threats to town are eliminated. You are an architect. You have a [passive ability redacted]
You also have the ability to [seasonal ability redacted]
“Member of the Shady Acres community”
Ah. I guess we're stuck where we are. Glad I"m not livin' with the poors. So what could be the point of the neighborhoods I wonder.
  #83  
Old 17th May 2023, 10:54 AM
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Trailer parks are up and coming, gentrification is everywhere.
  #84  
Old 17th May 2023, 11:04 AM
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Quote:
Originally Posted by Dizzymrslizzy View Post
There is no speculation
Quote:
Originally Posted by Dizzymrslizzy View Post
So I ASSUME that there must be some game play reason for it. And until I learn there isn’t I’m not willing to share. It’s speculation.
Okay, your former statement was throwing me off.

But your comments about Bear_Nenno are still throwing me off.

You say "multiple PIS slips in definitive statements", but then your quotes of them have things like "are we ...?", "will we ...?", "I think ...", "I assume ...". Which feel like speculative assumptions to me and not at all like definitive statements.

Why are you mischaracterizing Bear_Nenno's statements?

To be clear, I haven't got a scum feel from either of you. But it feels to me like you're targeting Bear_Nenno for doing the exact thing you are (speculating about the game design).
  #85  
Old 17th May 2023, 11:11 AM
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Quote:
Originally Posted by Pleonast View Post
So, raventhief, how many scum do you think there are in this game?
I have no idea and just realized the game had started! Sorry!
  #86  
Old 17th May 2023, 11:15 AM
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Quote:
Originally Posted by Pleonast View Post

for their response to my question (or lack thereof).
Harrumph. That's what I get for forgetting a game was scheduled to start, and thus missing start of said game.
  #87  
Old 17th May 2023, 11:45 AM
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Quote:
Originally Posted by LightFoot View Post
Quote:
Originally Posted by LightFoot View Post
neta BC is 1 of 3
Dizzy is 1 of 2
LightFoot is 1 of 1
Pleo is in Shady Acres

BC- Dizzy and LightFoot are in different neighbourhoods
Quote:
Originally Posted by Kaiveran View Post
@LightFoot I am correct in reading here that you are all alone in your own neighborhood?
(P.S: 1 of 4 here)
  #88  
Old 17th May 2023, 11:46 AM
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I guess number of scum is usually around 1/4 to 1/3? Someone who knows balancing, please correct me. So 3 or 4?
  #89  
Old 17th May 2023, 11:46 AM
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You know, you can see if someone is in your neighborhood even if they haven't checked in.
  #90  
Old 17th May 2023, 11:47 AM
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Quote:
Originally Posted by Mahaloth View Post
I'm going to vote:

[]Vote Mendie Taoma[]

For voting to not execute or whatever our term is in this game.
I am mobile, and at work for like 6.5 more hours. Hopefully I wont have to NETA.

I can't ascertain Bear's motivation. I don't think I can vote them currently.

There are a metric ton of assumptions and allegations of PIS in the air currently.

Until we can get a better handle on that, I'm not eaher to vote impulsively.

This game strikes me as being one of the most complicated games I've ever been in.

I think we should err on the side of caution here.

Who here has been in these "role madness" kind of games before? Does that, should that, not "chill" voting a tad?

Related.

Pleonast

Why are you choosing not to avail yourself of all the resources the Mod has given you? (Your neighborhood) do you find that town has too many advantages in these games, that we can willingly discard them as excess?

Where is the town motivation here?
  #91  
Old 17th May 2023, 11:48 AM
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Quote:
Originally Posted by Kaiveran View Post


Quote:
Originally Posted by LightFoot View Post

LightFoot is 1 of 1
Pleo is in Shady Acres

BC- Dizzy and LightFoot are in different neighbourhoods
Quote:
Originally Posted by Kaiveran View Post
@LightFoot I am correct in reading here that you are all alone in your own neighborhood?
(P.S: 1 of 4 here)
Oops, just realized I made an oopsie in that post. I'm one of three.

Still, answer the question.
  #92  
Old 17th May 2023, 12:37 PM
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Quote:
Originally Posted by Mendie Taoma View Post
Pleonast

Why are you choosing not to avail yourself of all the resources the Mod has given you? (Your neighborhood) do you find that town has too many advantages in these games, that we can willingly discard them as excess?

Where is the town motivation here?
Scum thrive on secrecy and limited information. Town thrive on openness and combined information.

I can chat with every player here. I can say whatever I want here--there's nothing I know that I'd want to keep secret from everyone, yet secretly tell a few. And I can read whatever others post here--there's nothing a townie would want to tell me that the whole town shouldn't know.

Why would I chat with them elsewhere? I mean, I could peek into my neighborhood and then copy-paste everything there to here. Actually, maybe I will do that. Only scum need to keep secrets.
  #93  
Old 17th May 2023, 01:39 PM
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Quote:
Originally Posted by Vote Counting Robot
Bear_nenno (2): LightFoot (43), Kaiveran (56)
No Elimination (1): Mendie Taoma (60)
Raventhief (1): Pleonast (58)
Mendie Taoma (1): Mahaloth (67)
With 12 players, it takes 7 votes to evict someone from their Neighborhood.

  #94  
Old 17th May 2023, 01:40 PM
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What is noon at Mountain Daylight Time? I'll probably go camping tomorrow with a friend. Wish me luck!
  #95  
Old 17th May 2023, 01:42 PM
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Pleo is pleo tho. listen to me this time, please.
  #96  
Old 17th May 2023, 01:45 PM
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Kai/menidie is colored for me now! I'ma keep off em for now.
  #97  
Old 17th May 2023, 01:59 PM
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I'll do obligatory
  #98  
Old 17th May 2023, 02:30 PM
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Kaiveran, how many scum do you think are in this game?
  #99  
Old 17th May 2023, 03:09 PM
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Countdown to end of D1
  #100  
Old 17th May 2023, 04:52 PM
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Quote:
Originally Posted by raventhief View Post
You know, you can see if someone is in your neighborhood even if they haven't checked in.
I did not know that. How?
 


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