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  #1  
Old 5th June 2021, 07:11 PM
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Power Eccentricity Mafia -- rules and signups

Power Eccentricity Mafia

This is based on a setup used a couple years back in the Mafia Championship, which I adjusted for 13 players to make everyone a tad more powerful. I suppose if we get overwhelming demand I could run the original 17 player setup instead.

10 Town, 3 Scum. 13 of the following 14 roles are randomly distributed to players without regard for alignment. The scum will be told which is the “leftover” 14th role for possible claim cover.

Some important rules:

Players’ alignments will be revealed upon their death, but their role will NOT.

All roles expire and everyone is Vanilla as of Dawn of Day 5!

The scum kill counts as a power, must be assigned to a particular player, and can be watched, etc. If the scum do not submit a kill, a random scum player and town victim will be selected for them.No player can use more than one power on the same Night.

Powers may only be used on the Nights indicated; no do-overs if you get blocked.

If you fail to submit a target, I may choose a target for you at random if it seems like a clear error (i.e. if there is no reasonable case that using your power could have been counterproductive for your team). Therefore, if you, for some odd reason, want to make SURE you don't use an available power, you should PM me to that effect.

Night 2 Cop/ 1-shot Ninja
Night 3 Cop/ 1-shot Ninja
Night 2 Vig
Night 3 Vig
Odd Night Watcher
Even Night Watcher
Odd Night Tracker
Even Night Tracker
Night 1 Role Cop/ Night 3 Doc/ 1-shot Strongman
Even Night Doc/ 1-shot Strongman
Odd Night Roleblocker
Even Night Roleblocker
Voyeur/ Night 3 Jailkeeper
Even Night Jailkeeper

Role explanations:

Cop -- learns the alignment of the target
Role Cop -- learns the role of the target
Watcher -- learns who else, if anyone, targeted the target
Tracker -- learns who, if anyone, the target targeted
Doc -- target is immune to Night kills, subject to all other powers
Roleblocker -- target may not use any powers, is still subject to other powers
Jailkeeper -- target may neither use nor be affected by any powers
Vig -- kills the target
Strongman -- overrides all protections and roleblocks in order to kill target
Ninja -- can't be seen by Watchers, Trackers, or Voyeurs

The Strongman and Ninja powers are only usable if the player is performing the scum kill (i.e. they do not provide an extra kill in addition to the regular scum kill, and they don't work to make non-killing powers unblockable or undetectable).

The Voyeur targets a player and learns what sort of actions, if any, they were targeted with on that night.
Positive readings are as follows:
Investigative (Cop, Watcher, Tracker, Role Cop)
Protective (Doc)
Roleblocking (Roleblocker)
Killing (scum, Vigs)
Players targeted by Jailkeepers will randomly read as either Protective or Roleblocking.

Watchers, Trackers, and Voyeurs will be able to tell the difference between a negative result and being blocked.

Order of operations:
Jailkeeper
Roleblocker
Everything else
Killing

(IOW, a Jailkeeper can't be roleblocked, but a roleblocker can be jailkept; any other role can be blocked or jailkept)


I like this setup because everyone has a power but it isn’t overpowered. All those Watchers and Trackers, plus the nigh-inevitable eventual mass claim, force the scum to choose between making risky fake claims and using their powers only in plausibly town-motivated ways.

Usual rules, don’t screenshot your PM, random tiebreak, No Yeet is a valid vote, blah blah. Talk about whatever you like at Night. Please ask if you have any specific rules questions. Apologies to the Europeans but EoDs will be late evening US time.
Color, if any, will not be as good as last game.

Activity requirements: Five posts or one vote per Day. Offenders may be warned, modkilled, or subbed at my discretion.

1. Mahaloth
2. Santa Is Sad
3. TexCat
4. Dizzymrslizzy
5. Silverjan
6. Prof P
7. Archangel
8. Vanta Black
9. Pleonast
10. TheCatsMeow
11. Swammerdami
12. Colby11
13. Bashorian Clement

Last edited by Eristic Widgeon; 12th June 2021 at 05:39 PM.
  #2  
Old 6th June 2021, 05:14 AM
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  #3  
Old 6th June 2021, 06:21 AM
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  #4  
Old 6th June 2021, 08:28 AM
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/in please
  #5  
Old 6th June 2021, 08:28 AM
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  #6  
Old 6th June 2021, 09:39 AM
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In please
  #7  
Old 6th June 2021, 10:17 AM
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I'm gonna sit this one out. I got some final round interviews coming up that I need to prep for.
  #8  
Old 6th June 2021, 10:34 AM
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Good luck with those!
  #9  
Old 6th June 2021, 11:44 AM
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Question, O Mod, are these roles (for example) one-shots for the Night only, or do they simply start that Night and continue to D5?

Night 2 Vig
Night 3 Vig
  #10  
Old 6th June 2021, 03:12 PM
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The powers are one-shots; they are good only on that specific night.
  #11  
Old 6th June 2021, 04:42 PM
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In please.
  #12  
Old 6th June 2021, 10:19 PM
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  #13  
Old 7th June 2021, 07:40 AM
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I love all-power games and would like to play.

Quote:
Originally Posted by Eristic Widgeon View Post
The Voyeur targets a player and learns what sort of actions, if any, they were targeted with on that night.
Positive readings are as follows:
Investigative (Cop, Watcher, Tracker, Role Cop)
Protective (Doc)
Roleblocking (Roleblocker)
Killing (scum, Vigs)
Players targeted by Jailkeepers will randomly read as either Protective or Roleblocking.
Can you give us descriptions of the other powers? I can guess some of them, but it's better to have a definitive explanation of each of them. Especially when there's a lot of variation among game designers for some of these.

For example, can watchers detect trackers? Can trackers detect watchers? Can voyeurs be watched or tracked? Can a player use more than one power during a single Night? What's the difference between a role cop and a plain cop? Does a jailkeeper protect as well as block? Can one-shot powers be blocked? If yes, can they be tried again?

Also:
Quote:
Originally Posted by Eristic Widgeon View Post
The Strongman and Ninja powers are only usable if the player is performing the scum kill.
I have no idea what these roles do.

I'm asking questions now since I'll be scum and won't want to draw suspicion during the game.
  #14  
Old 7th June 2021, 08:13 AM
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Quote:
Originally Posted by Pleonast View Post
I love all-power games and would like to play.

Quote:
Originally Posted by Eristic Widgeon View Post
The Voyeur targets a player and learns what sort of actions, if any, they were targeted with on that night.
Positive readings are as follows:
Investigative (Cop, Watcher, Tracker, Role Cop)
Protective (Doc)
Roleblocking (Roleblocker)
Killing (scum, Vigs)
Players targeted by Jailkeepers will randomly read as either Protective or Roleblocking.
Can you give us descriptions of the other powers? I can guess some of them, but it's better to have a definitive explanation of each of them. Especially when there's a lot of variation among game designers for some of these.

For example, can watchers detect trackers? Can trackers detect watchers? Can voyeurs be watched or tracked? Can a player use more than one power during a single Night? What's the difference between a role cop and a plain cop? Does a jailkeeper protect as well as block? Can one-shot powers be blocked? If yes, can they be tried again?

Also:
Quote:
Originally Posted by Eristic Widgeon View Post
The Strongman and Ninja powers are only usable if the player is performing the scum kill.
I have no idea what these roles do.

I'm asking questions now since I'll be scum and won't want to draw suspicion during the game.
Welcome Pleo. I have edited the first post and I think I got all your questions.

Last edited by Eristic Widgeon; 7th June 2021 at 08:33 AM.
  #15  
Old 7th June 2021, 10:11 AM
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Quote:
Originally Posted by Pleonast View Post
I love all-power games and would like to play.

Quote:
Originally Posted by Eristic Widgeon View Post
The Voyeur targets a player and learns what sort of actions, if any, they were targeted with on that night.
Positive readings are as follows:
Investigative (Cop, Watcher, Tracker, Role Cop)
Protective (Doc)
Roleblocking (Roleblocker)
Killing (scum, Vigs)
Players targeted by Jailkeepers will randomly read as either Protective or Roleblocking.
Can you give us descriptions of the other powers? I can guess some of them, but it's better to have a definitive explanation of each of them. Especially when there's a lot of variation among game designers for some of these.

For example, can watchers detect trackers? Can trackers detect watchers? Can voyeurs be watched or tracked? Can a player use more than one power during a single Night? What's the difference between a role cop and a plain cop? Does a jailkeeper protect as well as block? Can one-shot powers be blocked? If yes, can they be tried again?

Also:
Quote:
Originally Posted by Eristic Widgeon View Post
The Strongman and Ninja powers are only usable if the player is performing the scum kill.
I have no idea what these roles do.

I'm asking questions now since I'll be scum and won't want to draw suspicion during the game.
Oh Pleo, you did make me laugh
  #16  
Old 8th June 2021, 12:11 PM
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why dogs can't be scum

  #17  
Old 8th June 2021, 08:49 PM
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Let me sign up in the right board lol please
  #18  
Old 9th June 2021, 12:04 AM
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Let me sign up in the right board lol please
Lovely to have you back.
  #19  
Old 9th June 2021, 03:35 AM
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If anyone has not updated current names and added their gender(or told us what pronoun to use), please feel free to do so on this spreadsheet.

It might be helpful to tell us any old mafia-sdmb-giraffe nicknames/screen-names you used before the one you have if you have changed it.

Here is the spreadsheet: It is, of course, entirely optional. But useful!
  #20  
Old 9th June 2021, 06:25 AM
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Can Scum choose to not kill?

Quote:
Originally Posted by Eristic Widgeon View Post
No player can use more than one power on the same Night.
What happens if on Night Four the only remaining Scum is the Even Night Roleblocker? Can they choose which power to use?
  #21  
Old 9th June 2021, 06:25 AM
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Quote:
Originally Posted by Eristic Widgeon View Post
Order of operations:
Jailkeeper
Roleblocker
Everything else
Killing

(IOW, a Jailkeeper can't be roleblocked, but a roleblocker can be jailkept; any other role can be blocked or jailkept)
I'm having trouble understanding this. Do you really mean the Jailkeeper can't be roleblocked? Or do you mean the Jailkept can't be roleblocked?
  #22  
Old 9th June 2021, 07:14 AM
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Quote:
Originally Posted by Pleonast View Post
Can Scum choose to not kill?

Quote:
Originally Posted by Eristic Widgeon View Post
No player can use more than one power on the same Night.
What happens if on Night Four the only remaining Scum is the Even Night Roleblocker? Can they choose which power to use?
Opening post amended. Scum may not choose to skip the kill. If there is only one scum left, they must kill every Night and cannot use any other powers (except Strongman or Ninja).
  #23  
Old 9th June 2021, 07:18 AM
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Quote:
Originally Posted by Pleonast View Post
Quote:
Originally Posted by Eristic Widgeon View Post
Order of operations:
Jailkeeper
Roleblocker
Everything else
Killing

(IOW, a Jailkeeper can't be roleblocked, but a roleblocker can be jailkept; any other role can be blocked or jailkept)
I'm having trouble understanding this. Do you really mean the Jailkeeper can't be roleblocked? Or do you mean the Jailkept can't be roleblocked?
No, that's what I mean. If a roleblocker targets a jailkeeper, the roleblocking won't work. If they both target the same player, I guess they would both take effect, but the roleblocking would be redundant, since a jailkept player is already roleblocked.
  #24  
Old 9th June 2021, 11:28 AM
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Quote:
Originally Posted by Eristic Widgeon View Post
No, that's what I mean. If a roleblocker targets a jailkeeper, the roleblocking won't work. If they both target the same player, I guess they would both take effect, but the roleblocking would be redundant, since a jailkept player is already roleblocked.
So a jailkeeper is immune to all other powers, since it's at the top of the order of ops list? And then a roleblocker is immune to all powers except for jailkeep, since that's the only power above it. And then everything else except killing powers are immune to killing powers, since killing powers are at the bottom of the list.

And the immunities are only the same Night they're using their power?
  #25  
Old 9th June 2021, 12:52 PM
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Any jailkeeping attempts are guaranteed to succeed regardless of any other powers used (except for the Strongman power). If a jailkeeper and any other power were to target each other, the jailkeeping will work and the other power won't. But a jailkeeper will still be affected by any powers used on them by players other than the player they are jailkeeping, they aren't "immune".

Analogously, all roleblocking attempts are guaranteed to succeed, unless the roleblocker is jailkept or their target is doing a Strongman kill. But roleblockers can still be affected by powers used by non-roleblocked players.

And other players aren't "immune" to killing powers, of course. The order of operations just means that any powers used by a player who is killed that night will still work.

Last edited by Eristic Widgeon; 9th June 2021 at 01:09 PM.
  #26  
Old 9th June 2021, 01:30 PM
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A storm just fried our wifi and router so I can either sit out this game or play minimally for the two plus weeks it takes to get repairs here.
  #27  
Old 9th June 2021, 02:00 PM
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Yikes! Sorry to hear that. Use your own judgment about whether to play; it looks like we're not being exactly flooded with signups so far.
  #28  
Old 9th June 2021, 02:35 PM
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Pfui, Santa! Take it easy if you can, and don't let it getcha down.
  #29  
Old 9th June 2021, 04:32 PM
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Thanks for trying to explain, but I'm still not quite getting it.

(1) Let's say Alice targets a jailkeep power at Betty, Betty targets a kill power at Charlotte, and Charlotte targets a roleblock power at Alice.

(2) Because of "the order of operations just means that any powers used by a player who is killed that night will still work", the potential kill of Charlotte cannot block Charlotte's power. So no matter happens, Charlotte's power will be activated.

(3) Because of "a jailkeeper will still be affected by any powers used on them by players other than the player they are jailkeeping, they aren't 'immune'", Charlotte's roleblock of Alice will take effect.

(4) Thus Alice's jailkeep of Betty is blocked. And Betty's kill of Charlotte will take effect.

Except, there's also "any jailkeeping attempts are guaranteed to succeed regardless of any other powers used", which seemingly contradicts paragraph (3). Can you walk through this scenario and explain how you arrive at the results?
  #30  
Old 9th June 2021, 04:40 PM
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I'm out. I'm not going throught this.
  #31  
Old 9th June 2021, 05:22 PM
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Quote:
Originally Posted by Pleonast View Post
Thanks for trying to explain, but I'm still not quite getting it.

(1) Let's say Alice targets a jailkeep power at Betty, Betty targets a kill power at Charlotte, and Charlotte targets a roleblock power at Alice.

(2) Because of "the order of operations just means that any powers used by a player who is killed that night will still work", the potential kill of Charlotte cannot block Charlotte's power. So no matter happens, Charlotte's power will be activated.

(3) Because of "a jailkeeper will still be affected by any powers used on them by players other than the player they are jailkeeping, they aren't 'immune'", Charlotte's roleblock of Alice will take effect.

(4) Thus Alice's jailkeep of Betty is blocked. And Betty's kill of Charlotte will take effect.

Except, there's also "any jailkeeping attempts are guaranteed to succeed regardless of any other powers used", which seemingly contradicts paragraph (3). Can you walk through this scenario and explain how you arrive at the results?
The key is in the phrase order of operations. The jailkeeping order is processed first, so Betty's kill is blocked. Then the roleblocking order is processed , but too late -- the jailkeep is already in effect, so the roleblock fails. (However, Watchers, etc, would see Charlotte visiting Alice; if Alice had jailkept Charlotte directly, they would not).

Note that if Charlotte had directed literally any other power at Alice, Charlotte's power would have taken effect (and Betty still would have been jailkept). It's only in these jailkeep vs. roleblock situations that we need to consult the order of operations, in order to avoid paradoxical outcomes in situations like this.

Last edited by Eristic Widgeon; 10th June 2021 at 07:14 AM.
  #32  
Old 9th June 2021, 05:51 PM
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Quote:
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I'm out. I'm not going throught this.
  #33  
Old 9th June 2021, 07:58 PM
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  #34  
Old 10th June 2021, 03:40 AM
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Quote:
Originally Posted by Pleonast View Post
I'm asking questions now since I'll be scum and won't want to draw suspicion during the game.
I'd vote you for that confession ... but I'm afraid I am also Scum.
  #35  
Old 10th June 2021, 03:55 AM
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Stop it. You know I’m the head scum!


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  #36  
Old 10th June 2021, 04:57 AM
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Wow, three Scum found and the game hasn't begun! This'll be easy.
  #37  
Old 10th June 2021, 06:49 AM
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Quote:
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Wow, three Scum found and the game hasn't begun! This'll be easy.
Don't forget that you are scum too You are the extra one
  #38  
Old 10th June 2021, 07:03 AM
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Quote:
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Quote:
Originally Posted by Prof. Pepperwinkle View Post
Wow, three Scum found and the game hasn't begun! This'll be easy.
Don't forget that you are scum too You are the extra one
Jested like a true Scum.
  #39  
Old 10th June 2021, 08:37 AM
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Calling all Mafia players!


@antialiasis
@Archangel
@Argyle1
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@babale
Bashorian Clement
@Bear_Nenno
Biotop
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Dizzymrslizzy
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Mahaloth
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Pleonast
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Prof. Pepperwinkle
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Silverjan
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Swammerdami
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  #40  
Old 10th June 2021, 08:50 AM
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Thanks, Eristic Widgeon. I can’t say I understand the reasoning, but it’s clear enough how everything interacts.
  #41  
Old 10th June 2021, 08:52 AM
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Quote:
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You know I’m the head scum!
Obvious fake claim.
  #42  
Old 10th June 2021, 10:09 AM
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Quote:
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Quote:
Originally Posted by Silverjan View Post

Don't forget that you are scum too You are the extra one
Jested like a true Scum.
  #43  
Old 10th June 2021, 10:17 AM
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With jokes around… like my participation lately
  #44  
Old 11th June 2021, 05:07 AM
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And just like that,I killed the thread…
  #45  
Old 11th June 2021, 05:45 AM
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A scum confession! I'm going to bus him.

  #46  
Old 11th June 2021, 06:41 AM
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The Mod said there were only 3 Scum, but four Scum have already confessed!?!?

  #47  
Old 11th June 2021, 06:53 AM
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Swammerdami Swammerdami is offline
֍ ၍ᙡᗩᙢᙢᙦᖇᗠᗩᙢᒞ ֎
 
Join Date: Sep 2011
Location: In a Flower Garden
Posts: 3,304
From the notations in #39 I deduce that Biotop is playing as Santa Is Sad. Is that correct?

I'm not sure if I've played with TheCatsMeow before.
  #48  
Old 11th June 2021, 06:57 AM
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Mahaloth Mahaloth is offline
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Join Date: Mar 2009
Posts: 4,844
Quote:
Originally Posted by Swammerdami View Post
From the notations in #39 I deduce that Biotop is playing as Santa Is Sad. Is that correct?
@Santa is Sad

Is that right?
  #49  
Old 11th June 2021, 06:59 AM
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Prof. Pepperwinkle Prof. Pepperwinkle is offline
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Yeah, Santa's one of Biotop's many socks.
  #50  
Old 11th June 2021, 07:14 AM
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Pleonast Pleonast is offline
they/them/their
 
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Location: Los Angeles
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Quote:
Originally Posted by Swammerdami View Post
The Mod said there were only 3 Scum, but four Scum have already confessed!?!?
I said Dizzymrslizzy’s claim was fake. If you can trust scum counter-claiming fake scum claims, I don’t know how you expect to get anywhere in this game.
 


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