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  #1  
Old 7th December 2022, 02:54 PM
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Mahaloth Mahaloth is offline
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Yeetmas 4 - Day 1 - Let's "Wrap" together, OK?

Welcome to Yeetmas 4, our holiday party and mafia game. Welcome to all newcomers and to all our regulars.

There is a setup thread and everything is open and out there except who has what roles and so forth.

No multi-voting in this game. Day 1 provides the players with one wrap only.

Let's give you until Thursday of next week for Day 1 to get settled and discuss things.

Day 1 will end on December 15 a 7PM Eastern. Here is a countdown to that time.

https://www.timeanddate.com/countdow...7&font=cursive

Here is a link to the vote counter. Please use:

https://www.giraffeboards.com/mafia_votecount.php
  #2  
Old 7th December 2022, 02:54 PM
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Role PM's are out. Let me know if you have any issues.
  #3  
Old 7th December 2022, 03:25 PM
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First! PM teceived.
  #4  
Old 7th December 2022, 03:32 PM
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Lock and load.




Hopefully a joke and non permanent vote.


But, I mean, Kai _has_ been scum in every game ey have been in.
  #5  
Old 7th December 2022, 03:43 PM
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Confirming not required, but let me know if you are in this game and have no role PM. They should all be out.
  #6  
Old 7th December 2022, 04:44 PM
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Let's try and set the proper mood here.

  #7  
Old 7th December 2022, 05:17 PM
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Bashorian Clement Bashorian Clement is offline
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PM received.

  #8  
Old 7th December 2022, 05:56 PM
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Quote:
Originally Posted by Mahaloth View Post
Role PM's are out. Let me know if you have any issues.
I got my PM.

not sure what to do with the info, however.
  #9  
Old 7th December 2022, 06:03 PM
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Quote:
Originally Posted by Mahaloth View Post

No multi-voting in this game. Day 1 provides the players with one wrap only.

Let's give you until Thursday of next week for Day 1 to get settled and discuss things.

Day 1 will end on December 15 a 7PM Eastern. Here is a countdown to that time.

https://www.timeanddate.com/countdow...7&font=cursive

Here is a link to the vote counter. Please use:

https://www.giraffeboards.com/mafia_votecount.php

what does all this mean?

what is a wrap?

thanks for the welcome!
  #10  
Old 7th December 2022, 06:11 PM
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Quote:
Originally Posted by JackieLikesVariety View Post
Quote:
Originally Posted by Mahaloth View Post
Role PM's are out. Let me know if you have any issues.
I got my PM.

not sure what to do with the info, however.
As a newbie we are less likely to kill you off on Day1. Take advantage of the Newbie aura whatever your alignment! That aura will not last long so enjoy. Play. Post. Whether you are Town or Scum is irrelevant. It is just more fun to play and you can learn from other players' reactions to your posts and we can try and judge you from your commentary.
  #11  
Old 7th December 2022, 06:41 PM
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Quote:
Originally Posted by JackieLikesVariety View Post
Quote:
Originally Posted by Mahaloth View Post

No multi-voting in this game. Day 1 provides the players with one wrap only.

Let's give you until Thursday of next week for Day 1 to get settled and discuss things.

Day 1 will end on December 15 a 7PM Eastern. Here is a countdown to that time.

https://www.timeanddate.com/countdow...7&font=cursive

Here is a link to the vote counter. Please use:

https://www.giraffeboards.com/mafia_votecount.php

what does all this mean?

what is a wrap?

thanks for the welcome!
We eliminate players in many ways, but most Days we kick off a player who we think is Scum (Elf or Mariah) by majority vote. This is done by [vote ]JackLikesVariety[vote ]. Just do not leave a space in the tags. You can also "unvote" the same way if you change your mind. Only one active vote per player is allowed. Whoever gets the most votes at the end of the Day is "wrapped" which means eliminated from the game. The mod then reveals the alignment and role of the "dead" player. But do not despair if you die. Even if eliminated you still win if your team wins. Scum teams have to have a surviving member. Town needs all Scum player eliminated to Win.

Every Night the Scum teams and the Town Vigilante can try and kill (eliminate) someone. Scum members of the same team know who each other are. There are Docs who can protect players overNight. If a Doc protects a selected player a kill on that player will not go through. Power roles can send their choices secretly to the mod via PM at Night. Scum know their team members but Town powers are often guessing blind. There is a Town Cop who can investigate a selected player overnight and the mod will PM that Cop at the end of the Night with the selected player's alignment. However the two Scum Godfathers will incorrectly be reported to the Cop as Town. Once a power role is dead so is their power.

One different rule in this particular game is that sometimes more than 1 player can be voted out depending on how many Town players died the night before. It is an open question as to whether this is a good thing to do, though I would argue that it usually is beneficial. But this is not something to worry about on Day1.
  #12  
Old 7th December 2022, 10:40 PM
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Hello, nice to meet all of you.

The only question I have regarding understanding the rules is what multi-voting is since it's not allowed.
  #13  
Old 7th December 2022, 11:19 PM
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Quote:
Originally Posted by mikomiya View Post
Hello, nice to meet all of you.

The only question I have regarding understanding the rules is what multi-voting is since it's not allowed.
Vote one player

At a time

Unvote if you

Change your mind
  #14  
Old 7th December 2022, 11:42 PM
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PM received!

Great to see new players, welcome, hope you have fun and stay around!

Thanks for the vote BC!

A small addition to APSB’s explanation: there are two scum back-up Doc roles, when a scum doc is killed/wrapped, the backup doc’s power becomes active, otherwise other powers are lost when the player is dead.
  #15  
Old 8th December 2022, 02:54 AM
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Quote:
Originally Posted by JackieLikesVariety View Post
Quote:
Originally Posted by Mahaloth View Post

No multi-voting in this game. Day 1 provides the players with one wrap only.

Let's give you until Thursday of next week for Day 1 to get settled and discuss things.

Day 1 will end on December 15 a 7PM Eastern. Here is a countdown to that time.

https://www.timeanddate.com/countdow...7&font=cursive

Here is a link to the vote counter. Please use:

https://www.giraffeboards.com/mafia_votecount.php

what does all this mean?

what is a wrap?

thanks for the welcome!
Here is a brief video going over the game. Basically, we have 13 Town Players(Mall Santas) and two competing "Mafia" teams(Shelf Elfs and Mariah Careys).

The Elves and the Careys know who each other are. Town knows nothing aside from their own alignment. Elves and Careys can speak off-site to strategize.

Every team wants the other teams eliminated via "wrapping", which is this game's term for voting out or "killing" a player. Once a player is wrapped they are out of the game.

Vote in blue: Vote Mahaloth

Unvote in red: Unvote Mahaloth


If any new players wish to PM me questions, feel free. I'll write back with helpful information if I can, but let's keep PM communication private, not shared in game.

Here is that video:

https://youtu.be/NFWWV000sTw
  #16  
Old 8th December 2022, 06:24 AM
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Swammerdami Swammerdami is offline
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Quote:
Originally Posted by Mahaloth View Post
The Elves and the Careys know who each other are.
I'm GUESSING that the Elves know who the other Elves are but don't know the Careys. Vice versally, the Careys know the Careys but not the Elves.

Is that right, Mahaloth?

Quote:
Originally Posted by Hypothetical Player 2
Quote:
Originally Posted by Hypothetical Player 1
Quote:
Originally Posted by Swammerdami
I'm GUESSING that the Elves know who the other Elves are but don't know the Careys. Vice versally, the Careys know the Careys but not the Elves.
You wouldn't know this UNLESS you were on one of the Scum teams.
Nah. He figures it's obvious but is pointing it out first for town cred.
Is that it? I'm cooked? Spoilers, please!
  #17  
Old 8th December 2022, 06:28 AM
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Bashorian Clement Bashorian Clement is offline
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Originally Posted by A Poor Shepherd Boy View Post
Let's try and set the proper mood here.



That's not unsettling. Not at all creepy.
  #18  
Old 8th December 2022, 06:42 AM
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Quote:
Originally Posted by Mahaloth View Post
They should all be out.
Mine was in the in box, but it looks legit.

I am not the Cop. The Cop should claim by the end of Day Two at the latest, if the Doc is still alive. Even waiting that long has risks, since it means the Cop could be Night-One-killed by chance. There are no role blockers in this game.

I am also not the Vig. The Vig should only kill someone who is assuredly scum, either as revealed by the Cop or if Town wraps the wrong half of a pair of conflicting claims. Do not take the chance of killing the Cop. It has happened before; don't be the one who does it again. Please consider that Night-killing teammates is the antithesis of team play.

Yeah, yeah, you don't want to be told how to play. But these rules make some actions very helpful and others very harmful. Play the game we're in.
  #19  
Old 8th December 2022, 06:51 AM
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Pleonast Pleonast is offline
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Quote:
Originally Posted by A Poor Shepherd Boy View Post
We eliminate players in many ways, but most Days we kick off a player who we think is Scum (Elf or Mariah) by majority vote.
Plurality vote in this game, and almost always in others.

Quote:
Originally Posted by A Poor Shepherd Boy View Post
Scum teams have to have a surviving member. Town needs all Scum player eliminated to Win.
This is an important bit of information. If a Scum player is alive at the end of the game, they've won. Staying alive is their goal. A Town player can be alive at the end of the game and still lose. It's useful for Town to stay alive, but it's not their goal. Thus, Scum players tend to try harder to stay alive than Town.
  #20  
Old 8th December 2022, 07:52 AM
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Halfrize Halfrize is offline
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Hello everyone!

I got my pm!

I'm assuming when it says "no multi voting", that means I can only vote for one person at a time? Or does it mean I can only vote once per round?
  #21  
Old 8th December 2022, 07:53 AM
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Originally Posted by A Poor Shepherd Boy View Post
It is just more fun to play and you can learn from other players' reactions to your posts and we can try and judge you from your commentary.
*hugs*
  #22  
Old 8th December 2022, 08:59 AM
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Mahaloth Mahaloth is offline
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Originally Posted by Halfrize View Post
Hello everyone!

I got my pm!

I'm assuming when it says "no multi voting", that means I can only vote for one person at a time? Or does it mean I can only vote once per round?
One at a time. You may unvote and vote for someone else. If you don't unvote, your original vote will still be counted.
  #23  
Old 8th December 2022, 09:53 AM
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Hype! I can vote pizza!

[vote]Askthepizzaguy[vote]
  #24  
Old 8th December 2022, 09:53 AM
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So I did something wrong clearly.



I guess it needs a "/". I musta misread earlier
  #25  
Old 8th December 2022, 09:59 AM
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Got my PM. Just read the rules. so there's that.

Quote:
Originally Posted by Pleonast View Post

I am also not the Vig. The Vig should only kill someone who is assuredly scum, either as revealed by the Cop or if Town wraps the wrong half of a pair of conflicting claims. Do not take the chance of killing the Cop. It has happened before; don't be the one who does it again. Please consider that Night-killing teammates is the antithesis of team play.
n.
(snipped)

I consider this to be poor advice. It's not anti-team to uncover information in the game. It's pro-scum to keep information unverifiable. The vig is better at generating reliable and actionable information than the cop. Think about it, all info that the vig reveals is revealed to all, and is without question. In this game: If a vig hits scum, then great; if a vig hits town then we know that person was town and we get an extra wrap for the next day. The opportunity for more wraps is better, as I see it since it will eliminate the need to play the counter claim game, just wrap 'em both. We become an unbeatable townie when we have an overabundance of information. I'm not saying the vig should fire completely indiscriminately, but I would rather the vig use their ability to play the game strategically and generate actionable information within the game when opportunity arises, rather than as some would suggest only focus on killing scum.
  #26  
Old 8th December 2022, 10:32 AM
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Mahaloth Mahaloth is offline
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Quote:
Originally Posted by Vote Counting Robot
Guiri (1): Bashorian Clement (7)
Kaiveran (1): Mendie Taoma (4)
Askthepizzaguy (1): Halfrize (24)
Mahaloth (0): Mahaloth (15)[15]
Here is a sample of how the vote count looks using the vote counter tool. Please check it as this is what I hope to go by.

Also, Ignore my vote on myself. I'm not in the game!
  #27  
Old 8th December 2022, 01:27 PM
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Quote:
Originally Posted by Red Skeezix View Post
Got my PM. Just read the rules. so there's that.

Quote:
Originally Posted by Pleonast View Post

I am also not the Vig. The Vig should only kill someone who is assuredly scum, either as revealed by the Cop or if Town wraps the wrong half of a pair of conflicting claims. Do not take the chance of killing the Cop. It has happened before; don't be the one who does it again. Please consider that Night-killing teammates is the antithesis of team play.
n.
(snipped)

I consider this to be poor advice. It's not anti-team to uncover information in the game. It's pro-scum to keep information unverifiable. The vig is better at generating reliable and actionable information than the cop. Think about it, all info that the vig reveals is revealed to all, and is without question. In this game: If a vig hits scum, then great; if a vig hits town then we know that person was town and we get an extra wrap for the next day. The opportunity for more wraps is better, as I see it since it will eliminate the need to play the counter claim game, just wrap 'em both. We become an unbeatable townie when we have an overabundance of information. I'm not saying the vig should fire completely indiscriminately, but I would rather the vig use their ability to play the game strategically and generate actionable information within the game when opportunity arises, rather than as some would suggest only focus on killing scum.
I don’t think the issue is vigging Town in general, it’s vigging one of the town powers by mistake, especially the cop, which happened to me quite recently.
  #28  
Old 8th December 2022, 01:53 PM
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Quote:
Originally Posted by Pleonast View Post
Quote:
Originally Posted by Mahaloth View Post
They should all be out.
Mine was in the in box, but it looks legit.

I am not the Cop. The Cop should claim by the end of Day Two at the latest, if the Doc is still alive. Even waiting that long has risks, since it means the Cop could be Night-One-killed by chance. There are no role blockers in this game.

I am also not the Vig. The Vig should only kill someone who is assuredly scum, either as revealed by the Cop or if Town wraps the wrong half of a pair of conflicting claims. Do not take the chance of killing the Cop. It has happened before; don't be the one who does it again. Please consider that Night-killing teammates is the antithesis of team play.

Yeah, yeah, you don't want to be told how to play. But these rules make some actions very helpful and others very harmful. Play the game we're in.
And the Doc can protect the Cop every night. So it makes sense for the Cop to claim and get protected.
  #29  
Old 8th December 2022, 02:04 PM
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Quote:
Originally Posted by guiri View Post
Quote:
Originally Posted by Red Skeezix View Post
Got my PM. Just read the rules. so there's that.

(snipped)

I consider this to be poor advice. It's not anti-team to uncover information in the game. It's pro-scum to keep information unverifiable. The vig is better at generating reliable and actionable information than the cop. Think about it, all info that the vig reveals is revealed to all, and is without question. In this game: If a vig hits scum, then great; if a vig hits town then we know that person was town and we get an extra wrap for the next day. The opportunity for more wraps is better, as I see it since it will eliminate the need to play the counter claim game, just wrap 'em both. We become an unbeatable townie when we have an overabundance of information. I'm not saying the vig should fire completely indiscriminately, but I would rather the vig use their ability to play the game strategically and generate actionable information within the game when opportunity arises, rather than as some would suggest only focus on killing scum.
I don’t think the issue is vigging Town in general, it’s vigging one of the town powers by mistake, especially the cop, which happened to me quite recently.
I mean it stinks when a vig hits a power role, but it's going to happen. It's not the end of the world, we don't need power roles to win this game. But asking the vig never to shoot except under very narrow circumstances (settling a false claim, or only if you're 100% sure their scum) is leaving information unexposed. By that same logic we should only wrap people who we are 100% sure are scum, which is nonsense. And the idea that team killing is the antithesis of team play is equally nonsense. We don't win if we don't risk team killing. We don't win if we don't generate information, and not making plays to generate more reliable information is wasting agency. So, like i said, i wouldn't shoot indiscriminately, but i would soundly ignore any advice that says don't shoot unless you are 100% certain it's scum.
  #30  
Old 8th December 2022, 02:39 PM
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we we we
  #31  
Old 8th December 2022, 02:47 PM
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Quote:
Originally Posted by Red Skeezix View Post
I mean it stinks when a vig hits a power role, but it's going to happen.
It only happens when the Vig plays poorly by shooting without knowing.

Quote:
Originally Posted by Red Skeezix View Post
It's not the end of the world, we don't need power roles to win this game.
Exactly--we don't need the Vig shooting to win the game.
  #32  
Old 8th December 2022, 04:15 PM
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Quote:
Originally Posted by Pleonast View Post
Quote:
Originally Posted by Red Skeezix View Post
I mean it stinks when a vig hits a power role, but it's going to happen.
It only happens when the Vig plays poorly by shooting without knowing.
Please explain to me how casting the deciding vote or making the most compelling argument against someone that results in their ultimate wrapping is substantively different than pulling the trigger as the vig. Because from where i sit, its seems to be the same outcome derived from the same information with the same potential consequences. And the only difference i can see is that scum get more of a say in who gets wrapped than who gets vigged.
  #33  
Old 8th December 2022, 05:38 PM
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Clearly I didn't "read the room" here, at all.

Joke votes have no place in a game with multiple first timers.

Read into this as you will. Especially if you are scum.
__________________
Pronounced just like "Mindy", but it's 20 percent cooler!
  #34  
Old 8th December 2022, 06:17 PM
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Quote:
Originally Posted by TexCat View Post
Quote:
Originally Posted by Pleonast View Post

Mine was in the in box, but it looks legit.

I am not the Cop. The Cop should claim by the end of Day Two at the latest, if the Doc is still alive. Even waiting that long has risks, since it means the Cop could be Night-One-killed by chance. There are no role blockers in this game.

I am also not the Vig. The Vig should only kill someone who is assuredly scum, either as revealed by the Cop or if Town wraps the wrong half of a pair of conflicting claims. Do not take the chance of killing the Cop. It has happened before; don't be the one who does it again. Please consider that Night-killing teammates is the antithesis of team play.

Yeah, yeah, you don't want to be told how to play. But these rules make some actions very helpful and others very harmful. Play the game we're in.
And the Doc can protect the Cop every night. So it makes sense for the Cop to claim and get protected.
I humbly support this plan.
  #35  
Old 9th December 2022, 12:38 AM
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KAi checking in

Nobody messaged me about the game starting and I need to sleep

smell ya later
  #36  
Old 9th December 2022, 04:57 AM
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JackieLikesVariety JackieLikesVariety is offline
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Quote:
Originally Posted by Mahaloth View Post

Here is a brief video going over the game. Basically, we have 13 Town Players(Mall Santas) and two competing "Mafia" teams(Shelf Elfs and Mariah Careys).
OK, expect PMs I guess this weekend. I watched the video and

I did get Rebo to show me how to make this forum appears in my "new posts" so that's something!
  #37  
Old 9th December 2022, 05:30 AM
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Quote:
Originally Posted by Red Skeezix View Post
Quote:
Originally Posted by Pleonast View Post

It only happens when the Vig plays poorly by shooting without knowing.
Please explain to me how casting the deciding vote or making the most compelling argument against someone that results in their ultimate wrapping is substantively different than pulling the trigger as the vig. Because from where i sit, its seems to be the same outcome derived from the same information with the same potential consequences. And the only difference i can see is that scum get more of a say in who gets wrapped than who gets vigged.
The Daily Wrap is a collective and public process by which Town can evaluate each other and Scum to solve the game. It is the game; you know, the whole "we don't need power roles to win this game". It's so much more than an alignment reveal.

The Vig kill of Townie consists of "oops, some Townie decided to kill their teammate without warning". Other than the alignment reveal, we get nothing useful.
  #38  
Old 9th December 2022, 05:41 AM
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Couldn't we also give our input on who the vig should shoot during the day? Like the vig has the same information that we have. Perhaps vig needs to be a bit more careful as to not try to shoot people that act like the cop, but it is a very similar kp to the vote except that one person is in charge of it.
  #39  
Old 9th December 2022, 05:59 AM
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Quote:
Day 1 will end on December 15 a 7PM Eastern. Here is a countdown to that time.
I saw this.

I need the time, so expect the worst day one you've ever seen me play.

Not even going to remotely look villagery here. Sorry.
  #40  
Old 9th December 2022, 05:59 AM
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Mahaloth Mahaloth is offline
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Quote:
Originally Posted by JackieLikesVariety View Post
Quote:
Originally Posted by Mahaloth View Post

Here is a brief video going over the game. Basically, we have 13 Town Players(Mall Santas) and two competing "Mafia" teams(Shelf Elfs and Mariah Careys).
OK, expect PMs I guess this weekend. I watched the video and

I did get Rebo to show me how to make this forum appears in my "new posts" so that's something!
Do you not have a role PM???
  #41  
Old 9th December 2022, 05:59 AM
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Quote:
Originally Posted by Halfrize View Post
Couldn't we also give our input on who the vig should shoot during the day? Like the vig has the same information that we have. Perhaps vig needs to be a bit more careful as to not try to shoot people that act like the cop, but it is a very similar kp to the vote except that one person is in charge of it.
That is a great idea, and I endorse it wholeheartedly.

This is all I saw, and just +1 to this. A lot.
  #42  
Old 9th December 2022, 06:32 AM
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Quote:
Originally Posted by Askthepizzaguy View Post
Quote:
Originally Posted by Halfrize View Post
Couldn't we also give our input on who the vig should shoot during the day? Like the vig has the same information that we have. Perhaps vig needs to be a bit more careful as to not try to shoot people that act like the cop, but it is a very similar kp to the vote except that one person is in charge of it.
That is a great idea, and I endorse it wholeheartedly.

This is all I saw, and just +1 to this. A lot.
This strikes me as "leashing the vig". I was all set to explain the concept of leashing the vig, and then explain all the pitfalls, and setbacks.

And then I see no less than Pizza in here, championing it.

Or, was this your "I'm not even town" affected motivation?

I mean, I can expect the newcomer to .... discover and put forward plans to leash.

I just don't get where and how Pizza agrees to it out of hand.
  #43  
Old 9th December 2022, 06:44 AM
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Originally Posted by Mahaloth View Post

Do you not have a role PM???
yes, I got that. I mean YOU should expect PMs from me asking questions. like the one you got this morning.

you didn't answer how many Days are in the game.


and now I want Pizza for breakfast!
  #44  
Old 9th December 2022, 08:11 AM
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If pizza agrees to my plan, it must be good.

Also realistically only the vig can decide what they want to do, regardless of what we are all saying. We can only provide input and be heard.
  #45  
Old 9th December 2022, 08:18 AM
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Quote:
Originally Posted by JackieLikesVariety View Post
Quote:
Originally Posted by Mahaloth View Post

Do you not have a role PM???
yes, I got that. I mean YOU should expect PMs from me asking questions. like the one you got this morning.

you didn't answer how many Days are in the game.


and now I want Pizza for breakfast!
Please ask any questions about the game setup in this thread.

I don't know how long the game will go as it depends on how many are wrapped at day and night.
  #46  
Old 9th December 2022, 08:39 AM
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Quote:
Originally Posted by Askthepizzaguy View Post
Quote:
Day 1 will end on December 15 a 7PM Eastern. Here is a countdown to that time.
I saw this.

I need the time, so expect the worst day one you've ever seen me play.

Not even going to remotely look villagery here. Sorry.
I'm right there with you baby cakes.

For info for everyone here. I have a HUGE Event I'm throwing on Dec 17th.

I'll do my best to check in, but I can't promise novellas.
  #47  
Old 9th December 2022, 08:41 AM
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Vig is a tricky role.

I will never ever support leashing the Vig and the one time I was Vig, yes I shot Guiri who was acting shady as hell.

Town powers need to work with town not against town.

#SorryNotSorry. I would have taken that shot again if I had the chance 9/10 times.
  #48  
Old 9th December 2022, 09:46 AM
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Quote:
Originally Posted by Dizzymrslizzy View Post
Vig is a tricky role.

I will never ever support leashing the Vig and the one time I was Vig, yes I shot Guiri who was acting shady as hell.

Town powers need to work with town not against town.

#SorryNotSorry. I would have taken that shot again if I had the chance 9/10 times.
Power roles often seem suspicious because they are similar to scum in an important way--they both have extra information that they need to avoid revealing.
  #49  
Old 9th December 2022, 10:40 AM
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The very valid criticism that you shouldn't prevent the vig from taking shots they want to take is a good take.

What's a bad take is that it has nothing to do with what Halfrize suggested or what I endorsed.

"Couldn't we also give our input on who the vig should shoot during the day?"

That's what I said was a great idea.

War of Princes, I as jailer got incredible amounts of info by asking everyone who should be jailed, "wrapped", or checked by the cop.

We agreed the jail and cop target should be the same, so that way, the cop would arrive in the morning with a protected townie checked by them.

So the mafia couldn't destroy the peeked townie.

Because everyone was suggesting people to destroy, and people to peek, scums had to try not to put the name of a fellow scum as the person they jail, execute, or peek.

This survey is what caught the final wolf.

I was never bound by what people suggested, in fact on night 2 i stopped all the nightkills from both mafia factions precisely because I went rogue after doing what everyone said Night One.

I protected my N1 target on N2 again, and the mafia tried to kill him for being an unprotected probable town checked townie.

So- if you take issue with people binding the PRs to a certain action, so do I.

If you object to the vast information you get from everyone SUGGESTING PR actions, then I will hear your objection based on reasons I hope will be forthcoming.

Mafia are going to want a town cop to check a godfather, not a doctor, theyre going to want a vig to shoot a protected target or opposing mafia, and so forth.

No colors this game, but last game they were like this iirc.

Here is a list of roles that will be in the game:

10 Ordinary Mall Santas
1 Mall Santa Cop
1 Mall Santa Doctor
1 Mall Santa Vigilante


1 Shelf Elf Doctor
1 Shelf Elf Godfather
1 Shelf Elf Backup Doctor


1 Mariah Carey Doctor
1 Mariah Carey Godfather
1 Mariah Carey Backup Doctor


So, the survey this game is simple:

1. Wrap
2. Protect
3. Cop
4. Vig

And then if 2 wraps are unlocked, we do

1. Wrap 1
2, Wrap 2
3. Protect
4. Cop
5. Vig



So as an example, I could suggest:

Wrap Skeezix
Protect Jackie/Halfrize
Cop Halfrize over Jackie, but either is fine
Vig raventhief

And whatever those roles do is up to them.

But it creates a huge paper trail to read come endgame after lots of flips to see who made the TMI and who hunted the what color wolf team and who looked like they were really solving or not.
  #50  
Old 9th December 2022, 11:39 AM
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we have very new players here, and also, players who typically have issues following my thought process.

I think what I said was straightforward but Im speaking from the experience of this type of thing delivering strong town wins.

If you need clarification or me to walk you through the idea like youre brand new, especially if you are, I am totally here for it.

I want to be able to be of help by my experience, even if I doubt I will be parked in this thread solving constantly, due to excessive burnout and time needed elsewhere.
 


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